World of Tales of Veltrona

Veltrona

An equirectangular projection of the surface world of Veltrona, minus the migrating sky islands of Prak, showcasing all the major continents, river systems, oceans, and (inland) seas.   Initially modeled with Worldengine, then painted and refined with Wonderdraft.

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Built from a dragon's perspective, the map notates significant geological fixtures and approximates many environments with abstract representations. For example, the largest mountains represented would be Divine Mountains, with smaller but notable mountain ranges also painted in some locations. However, minor mountainous areas, hilly biomes, varied water ways and 'minor' rivers, or other similarly significant locations are not directly shown. Similarly, open ocean facing coastal regions are generally regarded as 'arid' or 'desert-like' due to regular extreme weather events like Divine Tempests.   Overall, the map can be considered an accurate but relative indication of regions; more precise maps, such as continental or regional ones, would contain more accurate information. While this map is useful to understand the general temperament of a continent or region, the exact nature of such a place may be somewhat different than is implied.